FAQ
FAQ
What is this?
Corven – Path of Redemption is a story-driven, open-world, single-player RPG heavily inspired by the classic RPG series Ultima and other classic RPGs like Baldur’s Gate and Diablo.
From the start this game was intended to become what Ultima was at its peak, which we consider to be Ultima V, VI and VII.
A quick description of Corven would be Ultima V with more modern graphics and some gameplay improvements from Ultima VI and VII.
Of course we also have our own vision, but as a brand new, small indie team we think those comparisons give you a better idea about what we are working on with Corven.
Diablo is mentioned here because of the combat system. Corven however is definitely not a pure Action RPG, but, as mentioned several times on this site, mostly a story-driven RPG with emphasis on interesting NPCs and the exploration of a hand crafted open world.
When is it done?
On June 9, 2020 we will release a fully playable demo of a very early version of the starting island of Corven.
We will release this demo on the same day we start our Kickstarter campaign because we think as a brand new indie team we have to prove to you that this is not just some theoretical game pitch, but something we can actually do and which in part actually already exists.
So our Kickstarter campaign will also start on June 9th 2020. At 8 am EST to be exact.
If the campaign is successful we expect to be done with the game by April of 2022.
Since we do not start from scratch when the KS is done but actually already worked on this game for many many months, we have a good idea about what it will take to finish it. You will not see years of delays.
So far I paid out of my private pocket to fund this dream of mine and with your help it will become reality. This is not just some hobby, this an absolute passion project which I am extremely proud of. You can be sure that you will get nothing less but the absolute best we can do. Don’t fear some halfhearted project.
What does Richard Garriott have to do with this game?
Richard Garriott, creator of the Ultima series, likes what we are trying to do here and he supports us by allowing us to use his alter ego “Lord British” in this game.
Since Corven was planned as a very Ultima-like game from the start, Lord British will not be just shoe-horned in. He will play an essential part in the story-line which Richard Garriott helped write.
On which systems will it be released?
We develop Corven in Unity. We are currently working exclusively on the Windows version and will continue to do so until the game is done.
Once it is done we plan on working on the Linux version. Right now there is no reason why the Linux version should not be possible. Still, it won’t be just a click of a button and involve quite a bit of work.
We would like to create console versions of Corven as well (Playstation and XBOX), but this depends on how successful the Kickstarter will be.
What are the system requirements?
We are a small team and did not have a chance to test it on too many different systems. But at the moment we can say that if you have an i7 with at least 8 GB RAM and a Gforce 1070 or something equivalent it will run at 60 fps.
Everything below a Gforce 970 will not run too well.
Since the 1070 was released in 2016 we think that the goal to make it run well on a card like it is reasonable.
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