by Florian | Apr 30, 2017 | News, Screenshots
We are working very hard on the game demo which will show the big first island of the game and most gameplay aspects of the final game. The only things defnitely not in the demo will be the day-night cycle and the NPC schedules. Currently we are working on: finalizing...
by Florian | Apr 29, 2017 | News, Screenshots
The 3 screenshots I tweeted: (the Ankh you see there is a placeholder for an UI...
by Florian | Feb 11, 2017 | News, Screenshots
Beside having had pneumonia the month was productive. We worked on several parts of the world; here you can see screenshots of the entrance to the lair of a witch and first screenshots of the Isle of Iredia. The inventory system AND the item combination system are...
by Florian | Jan 15, 2017 | News, Screenshots
Hey! I’ll post little dev updates in which I show and tell what we are currently working on. What you will see there is even further away from the final stage of the game than things you saw in the video for example, so keep that in mind. Those updates will only...
by Florian | Jan 3, 2017 | News
Lucy finished the 3rd drawing for the intro. Here is the girl you hit with the car: And a little info for our German speaking fans: the game will definitely be released in English and in German at the same time. Deutsche Rollenspielfans, keine Sorge, Corven...
by Florian | Dec 30, 2016 | News, Screenshots
I wanted to create the prototype with as few people as possible to avoid any complications that come from managing a team. Now that we go into full production mode our team grows as planned. I am happy to announce our 2 newest members: Patrig “Sicabol”...